Once in a while, I do things just because they're a
challenge -- just because I can.
Sometimes this urge even drives me to art.
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The setupOne bleak Friday in September, I leapt on the bandwagon. (Which is poetic, but not entirely true. I live in Seattle, and the sun was shining, so it was about as un-bleak as it ever gets around here. It was also not a Friday, but that's neither here nor there.) If you were to ask me why I decided to do a 24-hour comic, I would probably shrug and tell you something like, "Because it was a stupid idea." Which is not to say that the 24-hour comic is dumb, just that me doing one was a move of questionable sanity. The sum total of my artistic output in the previous two years had been one (1) dragon picture, some routine editing of scanned photos, and a few Tomorrowlands site images. On the other hand, this also meant that no matter how dire the finished product, I had an excuse for its suckitude. So all I had to lose was sleep, and my two remaining brain cells. The punchlineAnd drew. I kept a record of the day's events here, if you want my mindset and observations as the deadline neared. As the clock ticked toward 7 AM Sunday morning, I aborted gracefully, finishing the story at the 13-page mark -- a "noble failure" variant of the 24-hour comic known as the "Gaiman Variation", after Neil Gaiman's "Heliogabolus" (14 pages in 24 hours). The only other thing you should really know before reading the thing is that the story is set in the Tomorrowlands universe. Everything else relevant is in the endnotes following the comic -- so, don't let my blathering hold you back any longer.
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Sep 25, 2001
. Design © 2000 Tad
"Baxil" Ramspott.